Reviews for Dreamhunter

School Library Journal
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Gr 5-9-Laura Hame and her cousin Rose, 14, live in a recognizable early-20th-century society, realistically portrayed but for one thing: "the Place," discovered about 20 years earlier by Laura's father. It lies outside geographical boundaries, and only select people are able to enter and experience dreams there. These dreamhunters then "perform" their received dreams for large theater audiences, and those in attendance go to sleep and experience them. At the time of this story, dreams have become big business and are embroiled in issues of social control (especially the control of prisoners) and power politics. When Laura's father disappears, the girl takes enormous risks first to try to find him, and then to complete his mission. While the author leaves tantalizing clues throughout the novel, the plot moves slowly at first. However, patient readers will find themselves rewarded by the riveting action in the final third of the book. Relationships between the characters, especially Laura and Rose, are given center stage, but their interaction flags in the middle of the book. Particularly touching is the relationship between Laura and a golem-type creature sculpted out of sand in the magical world of the Place. Dry, unchanging, with nothing either fully living or dead, no wind or sounds, it is eerily suffused with atmosphere and powerfully portrayed. This novel, the first of a "duet" of books, concludes neither with a cliffhanger nor at "the end," but in the middle of the action. It will appeal to lovers of fantasy set in the real world, who will eagerly await the resolution in the second volume.-Sue Giffard, Ethical Culture Fieldston School, New York City (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.


Book list
From Booklist, Copyright © American Library Association. Used with permission.

Gr. 10-12. Readers pining for a fantasist to rival Philip Pullman or Garth Nix may have finally found what they seek in New Zealander Knox, the author of numerous novels for adults. Knox sets her first YA novel in a fictional nation called Southland, where turn-of-the-century society is coming to terms with a geographical marvel called the Place, a harvesting ground for dreams that can be caught and sold to sleeping customers. Fifteen-year-old cousins Rose and Laura belong to a first family of dream hunting: Laura's father discovered the Place 20 years before, and Rose's celebrity mother is a sought-after dream-palace performer. When a test reveals that only reluctant Laura, not pert, confident Rose, has inherited the gift, Laura must contend not only with her shaken relationship with her cousin but also with the disappearance of her father, who has left behind puzzling messages about the true nature of dreams. Although Laura's transformation from wilting violet to intrepid avenger seems too abrupt, Knox's wide-angle narrative convincingly explores the nuances of the charismatic extended family and the personal and political implications of the dream-hunting phenomenon. Questions are not so much answered as deepened in anticipation of book 2 in the highly promising Dreamhunter Duet. --Jennifer Mattson Copyright 2006 Booklist


Publishers Weekly
(c) Copyright PWxyz, LLC. All rights reserved

Knox's (The Vintner's Luck, for adults) debut for YA readers, the first in the Dreamhunter Duet, recalls Arkady and Boris Strugatsky's sci-fi masterpiece Roadside Picnic. Both tell of a mysterious geographic region (here called "the Place") with unusual powers and properties, and of the societal caste made up of those designated to explore it. The Place is where dreams originate; dreamhunters enter it, capture dreams in their minds, then return to "perform" them for the masses at the Rainbow Opera palace. The novel centers on 15-year-old Laura Hame, whose father Tziga is the legendary dreamhunter who discovered the Place as a young man. Laura is about to have her "Try," a coming-of-age ritual which will test her sensitivity to dreams. She succeeds and, a few days later, her father vanishes. Laura ventures into the Place to find him, but instead receives a letter from him, confiding in her the essence of the Place and saddling her with a terrible mission-to clear up a mess of his own making. Knox's fascinating story imagines the intersection of a haunting dream-world with a gritty real world. A Regulatory Body oversees dreamhunters as if they were mundane laborers, maps point out the exact spots in the Place where certain dreams reside, and an industry emerges to sell eager customers the exact dreams they seek. And what Laura learns about how the government really uses dreams (especially in prison reform) makes for biting commentary. This fully imagined world will surely lure readers back for multiple readings. Ages 12-up. (Mar.) (c) Copyright PWxyz, LLC. All rights reserved


Kirkus
Copyright © Kirkus Reviews, used with permission.

A lyrical, intricate and ferociously intelligent fantasy explores the ramifications of treating dreams as commodities. Laura Hame, the adolescent daughter of the first and most famous "dreamhunter," is content with her privileged life, dominated by her confident cousin Rose. Everything changes when she becomes one of the tiny minority able to enter the otherworldly "Place," where free-range dreams can be captured and brought back to be sold—for healing, for entertainment and for other, darker, purposes. But when Laura's father mysteriously disappears, she and Rose are thrust into a web of official intrigue and deceit, and Laura discovers that there is more to her heritage than she ever suspected. Knox starts off slowly, gradually piling on the details of two utterly convincing worlds—one reminiscent of a genteel, turn-of-the-century Australia, the other arid, unsettling and surreal—both of which mask underlying corruption and grim purpose. The characters display equal complexity, with hidden depths and tragic flaws. Once the plot gathers momentum, it builds inexorably to a nightmare climax that satisfies fully while pointing to the promised sequel. Provocative and compelling. (Fantasy. YA) Copyright ŠKirkus Reviews, used with permission.


Horn Book
(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

In this New Zealander fantasy, ""dreamhunters"" enter the ""Place"" and bring back dreams to share with the public. When Laura, daughter of the most potent dreamhunter, enters the Place, she begins to untangle a web of exploitation. A highly original exploration of the idea of a collective unconscious, mixed with the brave, dark qualities of the psyche of an adolescent female. (c) Copyright 2010. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. All rights reserved.

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